Session Status
This branch is wired for rooms and roles now. Full shared simulation is the next implementation pass.
The multiplayer branch lives separately from v1 so we can experiment with rooms, roles, and networking without destabilising the stable single-player build.
This branch is wired for rooms and roles now. Full shared simulation is the next implementation pass.
You can play locally right now. Hosting and joining are scaffolded for the Node/WebSocket room server in this folder.
Connected crew will appear here with their role and current input activity. This is the first shared-state layer for the co-op branch.